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IMG_4725.HEIC

Interactive Design Project

University of Michigan - Masters in HCI

Ann Arbor, Michigan

Winter 2025 Semester (January - May)

Overview: 

SI 582: Intro to Interactive Design

Using Figma from concept design to med/high fidelity prototypes

Summary

Objective: 

  • Devise, design, and prototype interactive systems that ethically consider user privacy, accessibility, and the societal
    impact of technology.

  • Demonstrate a comprehensive understanding of user experience design principles and their application in creating effective and user-centered products

Challenges:

  • This project was done completely independently. There were times in class throughout the semester for structured feedback but a lot of the feedback I had to source on my own

  • Learning Figma was not part of the curriculum so a figuring out how to make high fidelity prototypes throughout the semester was a lot of fun, but came with a learning curve. Nevertheless, I was able to adapt quickly!

Tools: 

  • Figma

  • Canva

  • Sheets (interview/usability analysis)

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Timeline:

  • January - April  (14 weeks)

Problem:

How might we create an avenue for patrons to reach activity businesses and local events to strengthen their community.

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  • I learned the best practices for user research for my project - conducting and analyzing interviews, heuristic and usability tests, personas and scenarios etc.

  • Lots of practice with presentations!

  • Gave and received lots of feedback every step of the way both in and out of allotted class time.

Outcomes:

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